So there were a few things I was looking for when at Gen Con that I didn’t buy largely because I actually didn’t find precisely what I wanted. Amongst that list was something I only realised I wanted after playing in the Atomic Robo. Mike was using what is called...
Continue reading...storyboard
A Touch Of Class
When you’re creating a character for any RPG you tend to come into that process with a bit of a plan. I think the majority of games tend to you lead you down the path of choosing a class, archetype, career or other type of character label. For ease throughout...
Continue reading...RPG Time Management Part 2
So yesterday I covered the more abstract elements of managing time within RPGs. Today’s post is where the time requires a bit more robust management or perhaps tracking is a better word. Today’s elements are Combat and Real-Time. CombatI’m pretty sure this is covered in the rulebook of the majority...
Continue reading...RPG Time Management Part 1
When playing RPGs the handling of time within the game is something that shifts from 1 mode to another depending on the situation in game. I’m going to cover this over the next 2 posts and use 4 headlines to cover the spectrum of how time is managed in game....
Continue reading...Prison Break
I’ve referred to a one-shot scenario I’ve used for Star Wars on here a few times. The scenario itself is inspired by an old RPG magazine by the name of Challenge which was published by Games Designers Workshop, a now defunct gaming company. GDW were the publishers of a number...
Continue reading...Horror & Me
So it’s Friday the 13th and other than trying to make sure nothing disastrous strikes today I also wanted to touch on Horror in games and my views on it. As a genre Horror covers a multitude of things whether that be the splat fest of a slasher movie to...
Continue reading...Real life situations. Fantasy worlds.
This idea is something that came to me through a variety of sources; many of which really don’t add up when I write (type) them. In the interest of getting to the point I don’t plan on breaking it down but if you really want to know the inspirational elements...
Continue reading...My name is Inigo Montoya…
When creating a new character in a RPG whether that be one used by a player or as a key non-player character a lot has to be considered.Extending the storyboard approach I’ve talked about before you have to look for a hook that either connects the character to the ones...
Continue reading...Storyboarding for NPCs
On Free RPG Day this year I ran a scenario for the Star Wars Edge Of The Empire RPG. I really need a shorthand version of this name! SWEotE?. As part of that I developed (and stole in places) a quick and dirty way of developing a storyboard for NPCs...
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